Standards
Advocating for Health
Generate resourceStudents demonstrate the ability to advocate for personal, family, and community health.
Generate resourceStandard 7: Health Advocacy
Generate resourceAccess and Use of Health Information, Products, and Services
Generate resourceStudents demonstrate the ability to access, use, and evaluate health-related information, products, and services.
Generate resourceStandard 6: Consumer Health
Generate resourceAssistance with Decisions and Goals
Generate resourceGoal Setting
Generate resourceStudents demonstrate the ability to use decision making and goal setting skills to enhance health.
Generate resourceStandard 5: Decision Making and Goal Setting
Generate resourceConflict Resolution
Generate resourceInterpersonal Communication
Generate resourceStudents demonstrate the ability to use communication skills to enhance health.
Generate resourceStandard 4: Communication Skills
Generate resourceExternal Influences on Health
Generate resourceStudents understand the effect of external factors on the health of individuals, families, communities, and the environment.
Generate resourceStandard 3: External Health Factors
Generate resourceSafety and Injury Prevention
Generate resourceDisease and Illness
Generate resourcePersonal Health
Generate resourceStudents understand concepts related to the promotion of health and the prevention of disease.
Generate resourceStandard 2: Personal Health
Generate resourceBody Systems
Generate resourceHuman Growth and Development
Generate resourceStudents understand the fundamental concepts of growth and development.
Generate resourceStandard 1: Growth and Development
Generate resourceExplain how responsibilities change as we grow older (e.g., tasks require more skill, strength, knowledge)
Generate resourceExplain the basic functions of the major parts of the body (e.g., heart, lungs, muscles, ears, eyes)
Generate resourceDescribe how individuals can promote and protect their health (e.g., healthy eating planned meal, daily physical activity, wellness plan, sleep-regular patterns, personal hygiene daily routine, avoiding second hand smoke)
Generate resourceIdentify appropriate and inappropriate responses in a range of situations (e.g., fire get out, call 911/don't hide; pedestrian-look both ways/don't dart into street; good touch/bad touch)
Generate resourceIdentify safe and unsafe situations (e.g., wearing seat belts/not in a booster chair, helmets/no helmets, life jacket/no life jacket)
Generate resourceIdentify ways in which the family influences and supports personal health practices and behaviors (e.g., preparing family meals using new food guide pyramid, portion control, basic hygiene, media/technology time, littering)
Generate resourceIdentify ways the media can influence health behaviors (e.g., advertisements for food, product placement in television programs, product backing by athletes, noise pollution)
Generate resourceDistinguish between appropriate and inappropriate responses in a range of feelings and emotions (e.g., happy-laugh, sad-cry, sad-pouting)
Generate resourceIdentify positive ways to get along with others (e.g., follow classroom and playground rules)
Generate resourceDescribe ways in which people communicate without speaking (e.g., eye contact, body language, gestures)
Generate resourceApply refusal skills (e.g., when to say no, when to walk away) that enhance health
Generate resourceDescribe the steps of goal setting (e.g., establish goal, explain how goals affect health, describe a plan to reach goal, evaluate progress)
Generate resourceDescribe situations that require assistance for making health-related decisions (e.g., experienced peer pressure, bullied, injured, approached by a stranger)
Generate resourceIdentify resources from home, school, and community that provide valid health information. (e.g., school counselor, health care providers, teachers, family members)
Generate resourceDescribe ways to support peers and others in making positive health choices (e.g., helping a friend or family member choose healthy foods for a meal, physical activities instead of TV/computer/video games)
Generate resource