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Grade 2 Science North Dakota standards Standards

60 standards - North Dakota North Dakota standards

These are the official Grade 2 Science North Dakota North Dakota standards — the exact codes and student expectations grade 2 teachers are required to teach and North Dakota state test assesses. Browse every standard below, then generate a print-ready, North Dakota standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

2.A

Access: Effective search strategies can locate information for intellectual or creative pursuits.

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2.A.1

Continued growth.

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2.C

Create: It is important to both consume and produce information to be digitally literate.

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2.C.1

Independently or collaboratively, create a digital product.

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2.DCA

Data Creation & Analysis: Data can be collected, used, and presented with computing devices or digital tools.

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2.DCA.1

With guidance, construct and interpret data and present it in a chart or graph in order to make a prediction with or without a computing device.

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2.DD

Development & Design: Design processes to create new, useful, and imaginative solutions to problems.

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2.DD.1

Independently or collaboratively create programs to accomplish tasks that include sequencing or looping.

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2.DI

Digital Identity: Responsibilities and opportunities of living, learning, and working in an interconnected digital world.

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2.DI.1

Define digital identity.

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2.E

Evaluate: Information sources can be evaluated for accuracy, currency, appropriateness, and purpose.

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2.E.1

With guidance, determine whether the purpose of content is to inform or to influence actions.

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2.HS

Hardware & Software: Devices, hardware, and software work together as a system to accomplish tasks.

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2.HS.1

Identify the components and basic functions of a computer system.

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2.HS.2

Independently use a computing device to perform a variety of tasks.

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2.HS.3

Recognize users have different technology needs and preferences.

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2.IC

Impacts of Computing: Past, present, and possible future impact of technology on society.

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2.IC.1

Identify how technologies are used in the workforce.

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2.IP

Intellectual Property: Respect for the rights and obligations of using and sharing intellectual property.

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2.IP.1

Understand that students own their creative works.

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2.IP.2

Continued growth

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2.NI

Networks & Internet: Networks link computers and devices locally and around the world allowing people to access and communicate information.

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2.NI.1

Explain that connecting computing devices allows information sharing.

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2.PSA

Problem Solving & Algorithms: Strategies for understanding and solving problems.

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2.PSA.1

Use problem solving steps: understanding the task, considering various strategies, isolate and debug.

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2.PSA.2

Break a task into smaller steps to identify patterns or solve the problem.

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2.PSA.3

Define algorithms.

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2.RU

Responsible: Use Respect and dignity in virtual communities.

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2.RU.1

Explain positive and negative behaviors when using electronic communication. (CYSEC)

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2.RU.2

Know and identify how to report concerns regarding online content and behaviors. (CYSEC)

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2.RU.3

Develop a code of conduct, explain, and practice appropriate behavior and responsibilities while participating in an online community.

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2.RU.4

Comply with Acceptable Use Policies.

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2.SE

Safety & Ethics: There are both positive and negative impacts in social and ethical behaviors for using technology.

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2.SE.1

Explain how to use technology in safe and correct ways. (CYSEC)

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2.SE.2

Identify strategies for protecting authentication methods. (CYSEC)

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2.SE.3

Recognize the risks of interacting online with others. (CYSEC)

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2.SI

Social Interactions: Technology facilitates collaboration with others.

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2.SI.1

With guidance, use technology to communicate with others outside of the classroom.

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2.T

Troubleshooting: Strategies for solving technology system problems.

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2.T.1

Understand technology systems might not work as expected and independently use appropriate terminology to describe a problem.

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Biological Evolution: Unity and Diversity

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Ecosystems: Interactions, Energy, and Dynamics

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Matter & Its Interactions

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Earth's Place in the Universe

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Engineering & Technology

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Earth's Systems

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2-ESS1-1

Use information from several sources to provide evidence that Earth events can occur quickly or slowly.

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2-ESS2-1

Compare and contrast multiple solutions designed to slow or prevent wind or water from changing the shape of the land.

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2-ESS2-2

Develop a model to represent the shapes and kinds of land and bodies of water in an area.

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2-ESS2-3

Obtain information to identify where water is found on Earth and that it can be solid or liquid.

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2-LS2-1

Plan an investigation to determine if plants need sunlight and water to grow.

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2-LS2-2

Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.

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2-LS4-1

Make observations of plants and animals to compare the diversity of life in different habitats.

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2-PS1-1

Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.

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2-PS1-2

Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

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2-PS1-3

Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

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2-PS1-4

Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.

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K-2-ET1-1

Ask questions, make observations, and gather information to define a simple problem (a situation people want to change) that can be solved through the development of a new or improved object or tool.

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K-2-ET1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-2-ET1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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