Grade 8 PE North Dakota Standards

74 standards - North Dakota standards

These are the official Grade 8 PE North Dakota standards — the exact codes and student expectations grade 8 teachers are required to teach and North Dakota state test assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Recognizes the value of physical activity for health, enjoyment, challenge, self-expression and/or social interaction.

Generate resource

Exhibits responsible personal and social behavior that respects self and others.

Generate resource

Demonstrates the knowledge and skills to achieve and maintain a health-enhancing level of physical activity and fitness.

Generate resource

Applies knowledge of concepts, principles, strategies and tactics related to movement and performance.

Generate resource

Demonstrates competency in a variety of motor skills and movement patterns.

Generate resource
S1.M1.8

Exhibits command of rhythm and timing by creating a movement sequence to music as an individual or in a group.

Generate resource
S1.M10.8

Shoots on goal with a long-handled implement for power and accuracy in modified invasion games such as hockey [floor, field, ice] or lacrosse.

Generate resource
S1.M11.8

Drop-steps in the direction of the pass during player-to-player defense.

Generate resource
S1.M12.8

Executes consistently (at least 70% of the time) a legal underhand serve for distance and accuracy for net/wall games such as badminton, volleyball or pickleball.

Generate resource
S1.M13.8

Strikes with a mature overhand pattern in a modified game for net/wall games such as volleyball, handball, badminton or tennis.

Generate resource
S1.M14.8

Demonstrates the mature form of forehand and backhand strokes with a short- or long-handled implement with power and accuracy in net games such as pickleball, tennis, badminton or paddle ball.

Generate resource
S1.M15.8

Transfers weight with correct timing using low- to high-striking pattern with a long-handled implement on the forehand/backhand side.

Generate resource
S1.M16.8

Forehand and backhand volleys with a mature form and control using a short-handled implement during modified game play.

Generate resource
S1.M17.8

Two-hand-volleys with control in a small-sided game.

Generate resource
S1.M18.8

Performs consistently (70% of the time) a mature underhand pattern with accuracy and control for one target game such as bowling or bocci.

Generate resource
S1.M19.8

Strikes, with an implement, a stationary object for accuracy and power in such activities as croquet, shuffleboard or golf.

Generate resource
S1.M2.8

Throws with a mature pattern for distance or power appropriate to the activity during small-sided game play.

Generate resource
S1.M20.8

Strikes a pitched ball with an implement for power to open space in a variety of small-sided games

Generate resource
S1.M21.8

Catching Catches, using an implement, from different trajectories and speeds in a dynamic environment or modified game play.

Generate resource
S1.M22.8

Demonstrates correct technique for basic skills in at least two self-selected outdoor activities.

Generate resource
S1.M23.8

Preferably taught at elementary or secondary levels. However, availability of facilities might dictate when swimming and water safety are offered in the curriculum.

Generate resource
S1.M24.8

Demonstrates correct technique for basic skills in at least two self-selected individual-performance activities.

Generate resource
S1.M3.8

Catches using an implement in a dynamic environment or modified game play.

Generate resource
S1.M4.8

Passes and receives with an implement in combination with locomotor patterns of running and change of direction, speed and/or level with competency in modified invasion games such as lacrosse or hockey (floor, field, ice).

Generate resource
S1.M5.8

Throws a lead pass to a moving partner off a dribble or pass.

Generate resource
S1.M6.8

Executes at least two of the following to create open space during modified game play: pivots, fakes, jab steps, screens.

Generate resource
S1.M7.8

Executes the following offensive skills during small-sided game play: pivot, give & go, and fakes.

Generate resource
S1.M8.8

Dribbles with dominant and non-dominant hands using a change of speed and direction in small-sided game play.

Generate resource
S1.M9.8

Foot-dribbles or dribbles with an implement with control, changing speed and direction during small-sided game play.

Generate resource
S2.M1.8

Opens and closes space during small-sided game play by combining locomotor movements with movement concepts.

Generate resource
S2.M10.8

Identifies sacrifice situations and attempt to advance a teammate

Generate resource
S2.M11.8

Reduces open spaces in the field by working with teammates to maximize coverage.

Generate resource
S2.M12.8

Describes and applies mechanical advantage(s) for a variety of movement patterns.

Generate resource
S2.M13.8

Implements safe protocols in self-selected outdoor activities.

Generate resource
S2.M2.8

Executes at least three of the following offensive tactics to create open space: moves to create open space on and off the ball; uses a variety of passes, fakes and pathways; give & go.

Generate resource
S2.M3.8

Creates open space by staying spread on offense, cutting and passing quickly, and using fakes off the ball.

Generate resource
S2.M4.8

Reduces open space on defense by staying on the goal side of the offensive player and reducing the distance to him/her (third-party perspective).

Generate resource
S2.M5.8

Reduces open space by not allowing the catch (denial) and anticipating the speed of the object or person for the purpose of interception or deflection.

Generate resource
S2.M6.8

Transitions from offense to defense or defense to offense by recovering quickly, communicating with teammates and capitalizing on an advantage.

Generate resource
S2.M7.8

Creates open space in net/wall games with either a long- or short-handled implement by varying force or direction, or by moving opponent from side to side and/or forward and back.

Generate resource
S2.M8.8

Varies placement, force and timing of return to prevent anticipation by opponent.

Generate resource
S2.M9.8

Varies the speed, force and trajectory of the shot based on location of the object in relation to the target

Generate resource
S3.M1.8

Identifies the five components of health-related fitness (muscular strength, muscular endurance, flexibility, cardiovascular endurance, body composition) and explains the connections between fitness and overall physical and mental health.

Generate resource
S3.M10.8

Describes the role of flexibility in injury prevention.

Generate resource
S3.M11.8

Uses the overload principle (FITT formula) in preparing a personal workout.

Generate resource
S3.M12.8

Designs and implements a warm-up/cool-down regimen for a self-selected physical activity.

Generate resource
S3.M13.8

Defines how the Borg Rating of Perceived Exertion (RPE) Scale can be used to adjust workout intensity during physical activity.

Generate resource
S3.M14.8

Explains how body systems interact with one another (e.g., blood transports nutrients from the digestive system, oxygen from the respiratory system) during physical activity.

Generate resource
S3.M15.8

Designs and implements a program of remediation for three areas of weakness based on the results of health-related fitness assessment (e.g., Presidential Youth Fitness Program, and other fitness programs).

Generate resource
S3.M16.8

Designs and implements a program to improve levels of health-related fitness and nutrition.

Generate resource
S3.M17.8

Describes the relationship between poor nutrition and health risk factors.

Generate resource
S3.M18.8

Demonstrates basic movements used in other stress-reducing activities such as yoga and tai chi.

Generate resource
S3.M2.8

Participates in physical activity three times a week outside of physical education class.

Generate resource
S3.M3.8

Participates in a variety of self-selected aerobic-fitness activities outside of school such as walking, jogging, biking, skating, rhythmic activities/dance and swimming.

Generate resource
S3.M4.8

Plans and implements a program of cross-training to include aerobic, strength and endurance and flexibility training.

Generate resource
S3.M5.8

Identifies and participates in a self-selected lifetime sport, rhythmic activities/dance, aquatic or outdoor activity outside of the school day (e.g., sports, parks and recreation leagues, health clubs, walking and biking paths).

Generate resource
S3.M6.8

Participates in moderate to vigorous aerobic and/or muscle- and bone-strengthening physical activity for at least 60 minutes per day at least five times a week.

Generate resource
S3.M7.8

Compares and contrasts health-related fitness components.

Generate resource
S3.M8.8

Uses available technology to self-monitor quantity of exercise needed for a minimal health standard and/or optimal functioning based on current fitness level.

Generate resource
S3.M9.8

Employs a variety of appropriate static- and dynamic-stretching techniques for all major muscle groups.

Generate resource
S4.M1.8

Accepts responsibility for improving one's own levels of physical activity and fitness.

Generate resource
S4.M2.8

Uses effective self-monitoring skills to incorporate opportunities for physical activity in and outside of school.

Generate resource
S4.M3.8

Provides encouragement and feedback to peers without prompting from the teacher.

Generate resource
S4.M4.8

Responds appropriately to participants' ethical and unethical behavior during physical activity by using rules and guidelines for resolving conflicts.

Generate resource
S4.M5.8

Cooperates with multiple classmates on problem-solving initiatives, including adventure activities, large-group initiatives, and game play.

Generate resource
S4.M6.8

Applies rules and etiquette by acting as an official for modified physical activities and games and creating rhythmic activities/dance routines within a given set of parameters.

Generate resource
S4.M7.8

Independently uses physical activity and fitness equipment appropriately, and identifies specific safety concerns (precautions and consequences) associated with the activity.

Generate resource
S4.M8.8

Demonstrates competency in performing hands only cardiopulmonary resuscitation (CPR) and associated skills gained through psychomotor skills practice based on current national guidelines.

Generate resource
S5.M1.8

Identifies the five components of health-related fitness (muscular strength, muscular endurance, flexibility, cardiovascular endurance and body composition) and explains the connections between fitness and overall physical and mental health.

Generate resource
S5.M2.8

Analyzes the empowering benefits of being physical active.

Generate resource
S5.M3.8

Develops a plan of action and makes appropriate decisions based on that plan when faced with an individual challenge.

Generate resource
S5.M4.8

Discusses how enjoyment could be increased in self-selected physical activities.

Generate resource
S5.M5.8

Identifies and participates in an enjoyable activity that prompts individual self-expression.

Generate resource
S5.M6.8

Demonstrates respect for self by asking for help and helping others in various physical activities.

Generate resource

Generate a resource for any standard in seconds

Worksheets, lesson plans, exit tickets, and assessments - all tied to the exact standard code you need.

Start Free - No Credit Card Required